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The Single Player mode (page2)

There are two different single player modes
A classical progress-based monsters-wake-up-when-they-see-you mode which is very similar to Doom & Quake, and is played on maps specifically designed for SP.
An arena style SP mode (akin to my "DMSP" mod for quake) which you play on DM maps: 10 seconds after the game starts monsters start spawning in (currently about 1 per second), which are immediately angry at you. The map ends when they all have spawned and they are all killed (either by you or by their buddies ;). The number of monsters depends on the "skill" variable. Items respawn as in DM.

 

GamePlay
There are five weapon types: the super shotgun (similar to the one in DOOM II), the rocket launcher (a clone of Quake's), the chain gun (with similarities to the lightning gun in Quake III), the rifle (a counterpart of the railgun in Quake II and III), and the fist (like Quake III's gauntlet). Further more there are eight different kinds of monsters that you have to defeat.

The Maker
Cube is an initiative from Wouter van Oortmessen. The 32 year old Dutchman is still the big instigator behind the Cube project.
A programmer for 20 years he is already eight years in the game programming world. In 2000 he started the Cube project and still sees the Cube project as a personal and ongoing project with contributions from several areas. As I spoke to him asking about the future of Cube he told me that to look at the Sauerbr project that can be seen as the next gen Cube. Currently he is working at a University in the US at a new department where he educates a new generation game programmers.

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